fastline(3alleg4)

✨ NAME ✨

fastline β€” faster version of line(). Allegro game programming library, bestie. πŸ’–


πŸ“œ SYNOPSIS πŸ“œ

#include <allegro.h>

void fastline(BITMAP *bmp, int x1, int y1, int x2, int y2, int color);

πŸ’… DESCRIPTION πŸ’…

Okay so listen. fastline is literally the faster version of line(). It's giving speed, it's giving main character energy, it's giving "we move". πŸƒβ€β™€οΈπŸ’¨

But bestie, real talk: pixel correctness is not guaranteed for this function. So if you need every single pixel to be exactly, perfectly, obsessively right? This might not be your girl. No cap. πŸ™ˆ

Not me warning you: it's fast, but it's not promising pixel-perfect realness. Periodt. πŸ’€

πŸ‘‘ SEE ALSO πŸ‘‘


Allegro version 4.4.3 β€” fastline(3alleg4). That's the whole vibe. Slay, draw fast, and stay iconic. πŸŽ€βœ¨πŸ¦‹πŸ’œ