LZSS_PACK_DATA(3alleg4)

πŸ’– LZSS_PACK_DATA πŸ’–

okay bestie, so this one is from the Allegro manual β€” page LZSS_PACK_DATA(3alleg4), Allegro game programming library, in case you were wondering where the 4 came from. it's giving niche but iconic. πŸŽ€


✨ NAME ✨

LZSS_PACK_DATA β€” the opaque structure for handling LZSS compression. it lives in the Allegro game programming library. that's it, that's the whole vibe. πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

typedef struct LZSS_PACK_DATA

no cap, that's the entire synopsis. it's a struct, she's mysterious, she doesn't show you her fields. πŸ’…


✨ DESCRIPTION ✨

so opaque structure for handling LZSS compression. and when I say opaque I mean it fr fr β€” you do not get to peek inside, bestie. she's a black box and she's thriving. 🫢

to find out how to actually obtain and use this structure, go read the chapter "File and compression routines β€” that's where all the real tea is. πŸ“–βœ¨

lowkey important: this page tells you basically nothing on purpose. the chapter is the main character here, not this page. iykyk. 😭

✨ SEE ALSO ✨


anyway that's the whole page, mwah. this was Allegro, version 4.4.3 β€” written down here with all my love so you never lose track of which version you're reading. take care of her, she's fragile. πŸ’œπŸŒΈ