voice_ramp_volume(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ voice_ramp_volume(3) ✨

okay bestie so this one's from the Allegro manual β€” yes, the Allegro game programming library, the whole thing πŸ’– β€” and it's literally just about making a voice's volume do a lil glide. no cap, it's giving main character energy for your audio. πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

void voice_ramp_volume(int voice, int time, int endvol);

πŸ’… DESCRIPTION πŸ’…

So like. This function starts a volume ramp β€” which is the fancy way of saying a crescendo or a diminuendo, i.e. your sound getting louder or quieter, slay β€” and it goes from wherever the volume is right now all the way to the ending volume you picked. πŸ¦‹

It takes time milliseconds to do it. that's the whole duration of the glide, periodt.

And the volume itself? It's a value in the range 0-255. that's it. that's the range. πŸ’…


🌈 SEE ALSO 🌈


k that's literally the whole page, hope this was helpful bestie ✨

sending u off with the receipts: this was Allegro, version 4.4.3, dated back in the day, and yeah β€” that's the source and the version, no cap. mwah πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from