set_mouse_sprite_focus(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

okay so bestie, welcome to set_mouse_sprite_focus(3) β€” straight outta the Allegro manual πŸ’– this one is short, but it's giving exactly what it needs to give.

✨ NAME ✨

set_mouse_sprite_focus β€” sets the mouse sprite focus. Allegro game programming library.

πŸ“œ SYNOPSIS πŸ“œ

#include <allegro.h>

void set_mouse_sprite_focus(int x, int y);

πŸ’… DESCRIPTION πŸ’…

The mouse focus is the bit of the pointer that represents the actual mouse position, ie. the (mouse_x, mouse_y) position. By default this is the top left corner of the arrow, but if you are using a different mouse pointer you might need to alter it.

πŸ‘€ SEE ALSO πŸ‘€


and that's the whole vibe, bestie! this page is from the Allegro manual, version 4.4.3, so go forth and focus your sprite, periodt πŸ’…βœ¨

πŸ“¦ where this page comes from