push_config_state(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– push_config_state(3) πŸ’–

okay so bestie, welcome to the push_config_state(3) page from the Allegro manual. We're talking config state, and yes, it's giving internal-library magic. No cap.


✨ NAME ✨

push_config_state β€” Pushes the current configuration state. Allegro game programming library.

🌸 SYNOPSIS 🌸

Here's the include and the function signature, exactly as the page says:

#include <allegro.h>

void push_config_state();

πŸ¦‹ DESCRIPTION πŸ¦‹

So push_config_state() pushes the current configuration state β€” think filename, variable values, etc. β€” onto an internal stack. It's like saving your vibe before you go try on a different config outfit.

That internal stack move lets you select some other config source and later restore the current settings by calling pop_config_state(). Iconic.

This function is mostly intended for internal use by other library functions. For example, when you specify a config filename to the save_joystick_data() function, it pushes the config state before switching to the file you specified. The way it handles that switch? Lowkey essential. πŸ‘‘

🌈 SEE ALSO 🌈


mwah πŸ’‹ this page is Allegro version 4.4.3, and the footer name is push_config_state(3). The date slot? The footer line doesn't show one, so I'm not inventing it, bestie β€” no fake tea. Periodt. πŸŽ€

πŸ“¦ where this page comes from