offer_focus(3)
β¨ NAME β¨
offer_focus β offers the input focus to a particular object. This page is offer_focus(3) from the Allegro manual, and it's part of the Allegro game programming library. π
π¦ SYNOPSIS π¦
#include <allegro.h>
int offer_focus(DIALOG *dialog, int obj, int *focus_obj, int force);
π DESCRIPTION π
Okay so offer_focus does exactly what it says on the tin: it offers the input focus to a particular object. π
Normally, the function sends the MSG_WANTFOCUS message to query whether the object is willing to accept the focus. It's giving "hey bestie, do you want the focus? yes/no?" β¨
But if you pass any non-zero value as the force argument, the function skips the asking and authoritatively sets the focus to the object. No debate, no vibe check, just focus. π
Lowkey important: force being non-zero means "I said what I said." If you don't want that energy, don't pass a non-zero value. π
π SEE ALSO π
find_dialog_focus(3)πΈ
Allegro, version 4.4.3, offer_focus(3) β signing off, bestie. Periodt. πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms