load_joystick_data(3)
okay so bestie, welcome to the Allegro manual π todayβs main character is load_joystick_data(3), and she is literally here to load your joystick calibration data. No cap.
πΈ NAME πΈ
load_joystick_data β Loads joystick calibration data. Allegro game programming library.
π SYNOPSIS π
#include <allegro.h>
int load_joystick_data(const char *filename);
π DESCRIPTION π
okay so this function restores calibration data that was previously stored by save_joystick_data() or the setup utility. It sets up all aspects of the joystick code: you donβt even need to call install_joystick() if you are using this function. And if you pass a NULL filename? Then it reads the data from the currently selected configuration file. Slay.
β RETURN VALUE β
Returns zero on success. If it fails, the joystick state is undefined and you must reinitialise it from scratch. So like, no half-vibes, bestie β reset the whole thing.
π¦ SEE ALSO π¦
This page is from Allegro, version 4.4.3. The footer didnβt give me a date, so consider this your cute little timestamp: right now, bestie π«Άπ periodt.
π¦ where this page comes from
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