load_grx_font(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ load_grx_font β€” the Allegro manual, but make it cute ✨

okay bestie, we're in the <pink>load_grx_font(3)</pink> zone, straight outta the Allegro manual, and it's giving "niche utility function that only the girlies doing font loading will ever meet" πŸ’…


πŸŽ€ NAME πŸŽ€

load_grx_font β€” loads a GRX format font. Part of the Allegro game programming library, no cap. πŸ¦‹


🌸 SYNOPSIS 🌸

#include <allegro.h>

FONT *load_grx_font(const char *filename, RGB *pal, void *param)

look at that signature. iconic. ✨


πŸ’– DESCRIPTION πŸ’–

So this one loads a GRX format font. That's the whole thing. That's the vibe. 🫢

But listen β€” you shouldn't normally call this routine directly. Like, fr fr. It's lowkey not for you, it's for Allegro's internal font machinery to call when it's doing its thing. You're just here for the lore. πŸ™ˆ


⭐ RETURN VALUE ⭐

It hands you back a pointer to the font β€” or NULL if something went wrong (error city, we hate to see it 😭).

And remember: you are responsible for destroying the font when you are finished with it so you don't leak memory. That's on you, bestie. Main character energy means main character cleanup duties. πŸ’…βœ¨


πŸ‘‘ SEE ALSO πŸ‘‘


and that's the whole page, periodt. πŸ“ this lil gem lives in the Allegro manual, version 4.4.3 β€” thanks for coming to my TED talk, mwah πŸ’œπŸŒˆ

πŸ“¦ where this page comes from