load_font(3)
β¨ load_font β the manual page, but make it cute β¨
okay bestie, gather round, because this is load_font(3) from the Allegro manual β yes, the game programming library, and yes, she's iconic π
πΈ NAME πΈ
load_font β loads a font from a file. Allegro game programming library. that's it, that's the vibe π
π¦ SYNOPSIS π¦
#include <allegro.h>
FONT *load_font(const char *filename, RGB *pal, void *param);
like. look at her. three args. flawless. no notes π
π DESCRIPTION π
So load_font loads a font from a file, periodt. rn it supports pulling fonts from a GRX format .fnt file, an 8x8 or 8x16 BIOS format .fnt file, a datafile, or literally any bitmap format that load_bitmap() can handle. versatile queen π
if the font is packing palette information, that palette gets returned in the second parameter, which should be an array of 256 RGB structures β aka a PALETTE. and get this: the pal argument can be NULL π«Ά in that case, the palette data, if it's even there, is simply not returned. no drama, it just doesn't come back.
the third parameter is your lil secret tunnel β you can use it to pass specific info to a custom loader routine. normally tho? you just leave it as NULL, bestie, it's fine. also lowkey important: another way of loading fonts is embedding them into a datafile and using the datafile related functions π iykyk
Example, because we love a demo:
FONT *myfont;
PALETTE palette;
...
myfont = load_font("my_font.pcx", palette, NULL);
if (!myfont)
abort_on_error("Couldn't load font!");
...
textout_centre_ex(screen, myfont, "This is my own pretty font!",
SCREEN_W / 2, SCREEN_H / 2, white, black);
...
destroy_font(myfont);
not the abort_on_error in the middle of the demo π safety first tho fr fr
π₯ RETURN VALUE π₯
Returns a pointer to the font, or NULL on error. and listen β you are responsible for destroying the font when you are finished with it, because otherwise you get memory leaks and nobody wants that energy π call destroy_font() when you're done. clean up after yourself, main character behavior only β¨
π SEE ALSO π
register_font_file_type(3)load_bitmap(3)load_dat_font(3)load_bios_font(3)load_grx_font(3)load_grx_or_bios_font(3)load_bitmap_font(3)load_txt_font(3)destroy_font(3)exfont(3)
the whole font-loading friend group, honestly π«Ά go read them too
okay that's the page!! this was the Allegro manual, version 4.4.3, and the page itself is load_font(3) β mwah, kiss the footer goodbye, thanks for reading bestie πβ¨π
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms