get_palette(3)
π get_palette(3) π
okay bestie, pull up a chair, we're doing the Allegro manual today β this one's get_palette(3) and it's literally the moment your game's whole colour situation gets its vibe check β¨
πΈ NAME πΈ
get_palette β grabs the entire palette of 256 colors for you. It lives in the Allegro game programming library π
β¨ SYNOPSIS β¨
#include <allegro.h>
void get_palette(PALETTE p);
π¦ DESCRIPTION π¦
so here's the tea β β get_palette retrieves the entire palette of 256 colors. all of them. the whole squad. no color left behind π
and the way you use it? you gotta hand it an array of 256 RGB structures to store everything in β that's the lil container it dumps all your colors into, and it's on you to provide it, okay? it's giving "bring your own bucket" π
example time, because we love a visual:
PALETTE pal;
...
get_palette(pal);
see how easy? you declare a PALETTE called pal, do whatever mysterious ... business you got going on, and then get_palette(pal) fills her up. iconic behaviour honestly π
π₯ SEE ALSO π₯
iykyk β go read those next, they're all part of the same palette-obsessed friend group π
and that's the whole page, bestie!! this was Allegro version 4.4.3 β mwah, sending you and your 256 colors so much love, now go make something gorgeous π«Άπβ¨πΈ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms