get_camera_matrix_f(3)
π get_camera_matrix_f β bestie edition π
okay so this is a page from the Allegro manual (that's the game programming library, iykyk) and it's all about get_camera_matrix_f, the floating point version of get_camera_matrix(). Allegro girlies rise π«Ά
β¨ NAME β¨
get_camera_matrix_f β literally the floating point version of get_camera_matrix(). no cap. it lives in the Allegro game programming library, which is iconic of it honestly π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void get_camera_matrix_f(MATRIX_f *m, float x, y, z, xfront, yfront,
zfront, float xup, yup, zup, fov, aspect);
yes bestie, that's the whole signature, and yes, the float shows up in a couple of places and not others, and no we do not question it, we simply copy it exactly π
π¦ DESCRIPTION π¦
so likeβ¦ it's the floating point version of get_camera_matrix(). that's it. that's the whole vibe. same energy, more precision β¨
if you already know what get_camera_matrix() does, you already know what this does, just with floats instead. periodt.
π SEE ALSO π
get_camera_matrix(3)β the non-floating-point sibling, the original main characterexcamera(3)β an example, go look at it fr frexquat(3)β another example, quaternion vibes π
π reminder bestie: the facts above are the facts. don't go inventing extra behaviour for this one, the manual does not say it, so neither do we.
and that's the page!! this came out of the Allegro manual, version 4.4.3, and the page itself is get_camera_matrix_f(3) β mwah, go forth and build cameras πππ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms