EC_PNODE(3)

πŸ’– EC_PNODE(3) πŸ’–

okay so bestie, we're in the Libecoli Programmer's Manual and this page is literally all about ec_pnode β€” the one that makes an empty parsing tree. it's giving "lowkey tiny function, highkey important" and i'm obsessed 🫢


✨ NAME ✨

ec_pnode</purgle> β€” Create an empty parsing tree.

(no cap, that's the whole job. one tree, zero stuff in it. blank slate energy 🌸)


πŸŽ€ SYNOPSIS πŸŽ€

#include <ecoli/parse.h>

struct ec_pnode * ec_pnode(
    const struct ec_node   *node   /* The grammar node. */
);

so you pull in <ecoli/parse.h>, then you call ec_pnode and hand it exactly one thing: node, which is a const struct ec_node * β€” the grammar node. that's the input, bestie πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

This function is used internally when parsing an input using a grammar tree.

fr fr, that's it. it's the backstage crew of parsing β€” not the main character on stage, but the whole show does not happen without it. it lives inside the machinery that walks a grammar tree while parsing your input. iykyk πŸ‘‘


🌈 RETURN VALUE 🌈

The empty parse tree. ✨

(empty = fresh, untouched, no children, just vibes and a struct ec_pnode * πŸŽ€)


πŸ“ SEE ALSO πŸ“

okay so this is the group chat and ec_pnode is NOT texting alone. every single one of these is invited:

read them all, bestie, they're a set πŸ’œ


Copyright (C) 2010-2026 Olivier Matz, Robin Jarry.


and that's the whole page, pookie πŸ₯° this was libecoli, dated 2026-06-11, filed under EC_PNODE(3) β€” slay, bye πŸ’…βœ¨

πŸ“¦ where this page comes from