EC_NODE_ID(3)

πŸ“¦
version 0.11.7 Β· 4 versions
, in fedora 44

πŸ’– EC_NODE_ID β€” bestie gets a node's identifier πŸ’–

okay so real talk, this is a page from the Libecoli Programmer's Manual, section 3, and it's about the tiniest little function that does exactly one thing and does it flawlessly. main character energy, honestly.


✨ NAME ✨

ec_node_id β€” grab yourself a node identifier. that's it. that's the whole job. πŸ’…


🌸 SYNOPSIS 🌸

first things first, you gotta pull in the header, no cap:

#include <ecoli/node.h>

and then, the moment you've been waiting for:

const char * ec_node_id(
    const struct ec_node   *node   /* The grammar node. */
);

so you hand it a node β€” literally just the grammar node, that's the one and only thing it wants from you β€” and it hands you back a string. cute. simple. iconic. πŸŽ€


🫢 RETURN VALUE 🫢

it gives you back the node identifier string. like, the const char * string that is that node's id. that's the whole return value, bestie, no hidden lore, no error codes to stress about. πŸ¦‹

ngl it's giving "just read the docs and move on" and honestly? we love that for us.

πŸ‘‘ SEE ALSO πŸ‘‘

okay so this is the part where I list literally every single friend in the ec_node group chat, and I am NOT skipping a single one, periodt:

all 27 of them, accounted for, not one left behind πŸ’œ go read them, they're all slaying in their own way.


Copyright (C) 2010-2026 Olivier Matz, Robin Jarry.


and that's the whole page, bestie 🧚 this one's from libecoli, dated 2026-06-11, and it's EC_NODE_ID(3) β€” go forth and identify some nodes, you absolute legend β­πŸŒˆπŸ’–

πŸ“¦ where this page comes from