disable_hardware_cursor(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’… disable_hardware_cursor(3) β€” the Allegro manual page, but make it make sense

okay bestie, so this is a page from the Allegro manual β€” yes, the Allegro game programming library β€” and today's main character is a little function called disable_hardware_cursor. She's tiny, she's three, and she's about to hand the mouse-cursor situation over to you. πŸ¦‹


✨ NAME ✨

disable_hardware_cursor β€” Disables the OS hardware cursor. Allegro game programming library.


🌸 SYNOPSIS 🌸

#include <allegro.h>

void disable_hardware_cursor(void);

no arguments, no return value, just vibes. πŸŽ€


πŸ’– DESCRIPTION πŸ’–

So here's the tea. The moment you call this function, Allegro becomes the one responsible for drawing the mouse cursor β€” not the operating system. You're basically telling the OS "thanks for the offer babe but I'll take it from here." πŸ’…

Now for the lowkey important part: on some platforms, calling enable_hardware_cursor() makes the return values of get_mouse_mickeys() unreliable. 😭 Not great, not demure. But after you call disable_hardware_cursor(), get_mouse_mickeys() goes back to returning reliable results again. slay. ✨

so like… if your mickeys are giving nonsense, this is your girl. 🫢

πŸ¦‹ SEE ALSO πŸ¦‹


and that's the whole page bestie!! 🌈 this iconic lil entry lives in the Allegro manual, version 4.4.3 β€” and yeah, the footer and the header both just say disable_hardware_cursor(3) over and over, which is honestly very "me showing up to the group chat with the same energy every single day." πŸ‘‘ mwah, go disable that cursor. πŸ’–

πŸ“¦ where this page comes from