al_create_vertex_buffer(3)
π al_create_vertex_buffer(3) π
okay so this one is from the Library Functions Manual (the Allegro reference manual, bestie) and itβs all about the Allegro 5 API. Itβs giving advanced primitives realness, so letβs go β¨
β¨ NAME β¨
al_create_vertex_buffer β Allegro 5 API
β¨ SYNOPSIS β¨
#include <allegro5/allegro_primitives.h>
ALLEGRO_VERTEX_BUFFER* al_create_vertex_buffer(ALLEGRO_VERTEX_DECL* decl,
const void* initial_data, int num_vertices, int flags)
β¨ DESCRIPTION β¨
This function creates a vertex buffer, periodt. It can return NULL if the buffer could not be created β e.g. if the system only supports write-only buffers π. Thatβs a whole moment.
β οΈ Note: This is an advanced feature, and itβs often unsupported on lower-end video cards. Be extra mindful that this function can fail, and make arrangements for fallback drawing functionality or a nice error message for users with such lower-end cards. Plan the fallback vibe, bestie π«Ά
π Parameters π
declβ the vertex type that this buffer will hold. If itβsNULL, that implies this buffer will holdALLEGRO_VERTEX(3)vertices.initial_dataβ a memory buffer to copy from to initialize the vertex buffer. It can beNULL, in which case the buffer is uninitialized.num_verticesβ the number of vertices the buffer will hold.flagsβ a combination of theALLEGRO_PRIM_BUFFER_FLAGS(3)flags specifying how this buffer will be created. Passing0is the same as passingALLEGRO_PRIM_BUFFER_STATIC.
β¨ SINCE β¨
5.1.3 β thatβs the version, bestie π
β¨ SEE ALSO β¨
xoxo, the Allegro reference manual π β thatβs the footer source/version, and no date line was printed on the page, so this is the whole sign-off, mwah π«Ά
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms