ALLEGRO_VERTEX_BUFFER(3)
π NAME π
ALLEGRO_VERTEX_BUFFER β thatβs the Allegro 5 API bestie, and this little page comes from the Library Functions Manual. Weβre talking ALLEGRO_VERTEX_BUFFER(3), and itβs lowkey iconic. π«Ά
β¨ SYNOPSIS β¨
#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX_BUFFER ALLEGRO_VERTEX_BUFFER;
π¦ DESCRIPTION π¦
Okay so picture this: ALLEGRO_VERTEX_BUFFER is a GPU vertex buffer π
. You can use it to store vertices on the GPU instead of uploading them afresh during every single drawing operation. The way that saves you from re-uploading all the time? Obsessed. β¨
π SINCE π
5.1.3 β since then, bestie. π
π SEE ALSO π
mwah π β source/version: Allegro reference manual; date: literally not listed on this one, so thatβs the tea. ππ
π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms