al_create_shader(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

✨ al_create_shader(3) β€” Allegro 5 API cutie from the Library Functions Manual ✨

okay so this is the al_create_shader(3) page, bestie, and it's giving we're making shader objects energy πŸ’…. The manual name is Library Functions Manual; the API is Allegro 5. Let's go πŸŽ€


πŸŽ€ NAME πŸŽ€

al_create_shader β€” Allegro 5 API. Lowkey the function that creates a shader object, and that's the whole vibe check πŸ’–

🌸 SYNOPSIS 🌸

#include <allegro5/allegro.h>

ALLEGRO_SHADER *al_create_shader(ALLEGRO_SHADER_PLATFORM platform)

πŸ¦‹ DESCRIPTION πŸ¦‹

It creates a shader object. Main character behavior only ✨

The platform argument is one of the ALLEGRO_SHADER_PLATFORM(3) values, and it specifies the type of shader object to create, plus which language is used to program the shader. So it's not just decoration β€” it's telling the shader who it is 🫢.

The shader platform must be compatible with the type of display you'll use the shader with. For example, you cannot create and use a HLSL shader on an OpenGL display, nor a GLSL shader on a Direct3D display. It's giving "wrong outfit for the wrong event" β€” the compatibility check is real πŸ‘‘

The ALLEGRO_SHADER_AUTO value automatically chooses the appropriate platform for the display currently targeted by the calling thread; there must be such a display. It will create a GLSL shader for an OpenGL display, and a HLSL shader for a Direct3D display. Auto-pick, no cap 🌈.

Returns the shader object on success. Otherwise, returns NULL. So if you get NULL, that's the universe saying "not today" 😭.

⭐ SINCE ⭐

5.1.0 β€” vintage but iconic πŸ’œ

πŸ’– SEE ALSO πŸ’–


And that's a wrap, bestie πŸŽ€ β€” this came from the Allegro reference manual as the al_create_shader(3) page, with the since 5.1.0 energy. No date line on this footer, so we're not inventing one; just pure Allegro reference manual vibes βœ¨πŸ’….

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms