SDL_SysWMEvent(3)
π SDL_SysWMEvent π
okay bestie, welcome to the SDL API Reference β¨ this one's about SDL_SysWMEvent(3) and honestly? it's giving behind-the-scenes window manager tea π«
β¨ NAME β¨
SDL_SysWMEvent β the platform-dependent window manager event π
πΈ DESCRIPTION πΈ
so basically, the system window manager event is carrying a pointer to system-specific info about all those window manager events that nobody really knows what to do with π¦
if you turn this event ON using SDL_EventState(), it's gonna get generated every single time unhandled events come in from the window manager. no cap. and like β that's actually so useful, because you can use it to do stuff like implement cut-and-paste in your application π
here's the struct, and yes she's tiny but she's iconic:
typedef struct {
Uint8 type; /* Always SDL_SysWM */
} SDL_SysWMEvent;
now β if you wanna get that system-specific info about the window manager, here's the vibe: you fill the version member of a SDL_SysWMinfo structure (all the deets live in SDL_syswm.h, which you must include, periodt) using the SDL_VERSION() macro that's chilling in SDL_version.h. then you pass it to this function:
int SDL_GetWMInfo(SDL_SysWMinfo *info);
slay. that's the whole thing π
π SEE ALSO π
SDL_EventState
okay that's a wrap, gorgeous π this page was brought to you by SDL, dated Tue 11 Sep 2001, 23:00 β yeah, a whole vintage queen from 2001, and she still eats π bye bestie, go write some cut-and-paste code πβ¨
π¦ where this page comes from
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