SDL_SyncWindow(3)

✨ SDL_SyncWindow(3) ✨

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we're talking about SDL_SyncWindow πŸ’…


πŸŽ€ NAME πŸŽ€

SDL_SyncWindow β€” block until any pending window state is finalized. like, sit there and WAIT until the window's done being dramatic. periodt.


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_video.h>

bool SDL_SyncWindow(SDL_Window *window);

πŸ¦‹ DESCRIPTION πŸ¦‹

So here's the tea, bestie πŸ“: on asynchronous windowing systems, this function is basically a synchronization barrier for pending window state. It'll attempt to wait until any pending window state has actually been applied, and it is guaranteed to return within finite time. no cap, it will come back to you eventually.

⚠️ but like… how long it can potentially block? that depends on the underlying window system. because window state changes may involve somewhat lengthy animations that must complete before the window is in its final requested state. so yeah, it might be waiting on the window to finish its little glow-up animation. iconic of it honestly. πŸ’€

On windowing systems where changes are immediate, this does literally nothing. zero. nada. it's giving "no thoughts, head empty" 🫢


🧚 FUNCTION PARAMETERS 🧚

  • window β€” the window for which to wait for the pending state to be applied. yes, you have to tell it which window. it's not a mind reader, bestie πŸ™ˆ

⭐ RETURN VALUE ⭐

Returns true on success ✨ or false if the operation timed out before the window was in the requested state 😭 (the window said "not yet" and honestly? rude.)


πŸ‘‘ THREAD SAFETY πŸ‘‘

This function should only be called on the main thread. do not try it anywhere else. that's the vibe check and it passed for main thread only, iykyk.


🌈 AVAILABILITY 🌈

This function is available since SDL 3.2.0. so if you're on something older… babe, upgrade πŸ’…


πŸ’– SEE ALSO πŸ’–


and that's the whole page, bestie!! this one comes to you courtesy of Simple Directmedia Layer, SDL 3.4.18, brought to you by the SDL3 functions era πŸŽ€ go forth and sync those windows, you main character 🫢✨

πŸ“¦ where this page comes from