SDL_ScreenKeyboardShown(3)
π NAME π
okay bestie, meet SDL_ScreenKeyboardShown(3) β it lives in the SDL3 FUNCTIONS section and its whole job is checking whether the screen keyboard is shown for a given window. iconic behavior, no cap β¨
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_keyboard.h>
bool SDL_ScreenKeyboardShown(SDL_Window *window);
π FUNCTION PARAMETERS π
windowβ the window for which screen keyboard should be queried. like, the window in question, bestie πͺ
β¨ RETURN VALUE β¨
Returns true if screen keyboard is shown or false if not. so it's a little yes/no vibe check π
π THREAD SAFETY π
This function should only be called on the main thread. do not try to be sneaky and call it from another thread, fr fr π
π¦ AVAILABILITY π¦
This function is available since SDL 3.2.0. noted, bestie π
π SEE ALSO π
mwah π this page came from Simple Directmedia Layer, SDL 3.4.18, and SDL_ScreenKeyboardShown(3) β the footer didn't give us a date, so we're keeping it timeless and not making one up ππ«Ά
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms