SDL_RunHapticEffect(3)
π SDL_RunHapticEffect(3) π
okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where we make your controller go brrrrr on purpose π«Ά this one's about running a haptic effect on its associated haptic device. yes, that's the whole vibe. let's get into it.
β¨ NAME β¨
SDL_RunHapticEffect β Run the haptic effect on its associated haptic device.
it's giving "push the go button on the buzz". iconic π
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_haptic.h>
bool SDL_RunHapticEffect(SDL_Haptic *haptic, SDL_HapticEffectID effect, Uint32 iterations);
copy it exactly, no cap, don't freestyle the signature π
π¦ DESCRIPTION π¦
so here's the tea, bestie π there's two whole different ways to make a thing go forever, and the way that people mix them up is literally the classic haptic blunder.
- Wanna repeat the effect over and over indefinitely? Set
iterationstoSDL_HAPTIC_INFINITY. This repeats the envelope β the attack and the fade. So every loop does the whole rise-and-fall thing again. π - Wanna make one single instance of the effect last indefinitely, so the effect does not fade? Then instead set the effect's
lengthin its structure/union toSDL_HAPTIC_INFINITY. one long smooth buzz, no envelope re-runs. π
these are two different knobs and they do two different things, so pick the one that matches the actual vibe you want. no guessing, bestie. π
π FUNCTION PARAMETERS π
hapticβ theSDL_Hapticdevice to run the effect on. the main character device in question πeffectβ the ID of the haptic effect to run. you gotta have an ID, fr fr.iterationsβ the number of iterations to run the effect; useSDL_HAPTIC_INFINITYto repeat forever. βΎοΈ forever-ever? forever-ever. π
β RETURN VALUE β
Returns true on success or false on failure β and when it fails, call SDL_GetError() for more information. always check your return values, bestie, it's self care π
π AVAILABILITY π
This function is available since SDL 3.2.0. if you're on anything older, it's simply not there and that's not a you problem, that's a version problem π§
π SEE ALSO π
go read those too, iykyk β¨
lowkey reminder: you can start effects, you can stop effects, you can even ask about their status. you're basically a haptic sommelier now. π·π
and that's the page, bestie! this came to you from the Simple Directmedia Layer girlies, SDL 3.4.18 edition π go forth and make things vibrate responsibly. mwah ππ¦πΈ
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms