SDL_ResumeAudioDevice(3)
π SDL_ResumeAudioDevice(3) π
okay bestie, so this is a page from the SDL3 FUNCTIONS manual, and it's literally called SDL_ResumeAudioDevice(3) β and no cap, it's about pressing play again on your audio. π
β¨ NAME β¨
SDL_ResumeAudioDevice β the glow-up function that unpauses audio playback on a specified device. it's giving "un-mute the universe." π₯
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_audio.h>
bool SDL_ResumeAudioDevice(SDL_AudioDeviceID devid);
like, that's the whole vibe. one include, one call. slay. π
π¦ DESCRIPTION π¦
So here's the tea π: this function unpauses audio processing for a given device that you previously paused with SDL_PauseAudioDevice(). the way that it just wakes everything back up? iconic.
Once it's unpaused, any bound audio streams will begin to progress again, and audio can be generated. the sound is literally flowing again. periodt. π
But wait, there's lore. Unlike in SDL2, audio devices start in an _unpaused_ state, since an app has to bind a stream before any audio will flow. so they're born awake, not asleep. π
And calling this on a device that's already unpaused? totally fine, it's a legal no-op. the vibe check passes, nothing happens, no drama. π
β οΈ Big important caveat bestie: physical devices can not be paused or unpaused, only logical devices created through SDL_OpenAudioDevice() can be. don't come for the hardware, it doesn't play that game. π
π FUNCTION PARAMETERS π
devidβ a device opened bySDL_OpenAudioDevice(). that's it, that's the whole input. one lil id and you're off. β¨
π RETURN VALUE π
Returns true on success or false on failure β and if it fails, call SDL_GetError() for more information. so if it's giving false, bestie, go ask SDL_GetError() what's wrong. π«Ά
π§ THREAD SAFETY π§
It is safe to call this function from any thread. no main character anxiety required, go wherever you want with it. π
β AVAILABILITY β
This function is available since SDL 3.2.0. old enough to be trusted, new enough to be cute. πΈ
π SEE ALSO π
and that's the whole page, bestie π this was Simple Directmedia Layer, version SDL 3.4.18, and the page is SDL_ResumeAudioDevice(3). go unpause something, you absolute icon. πβ¨π
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms