SDL_ResetHints(3)

✨ SDL_ResetHints ✨

okay bestie, welcome to the SDL3 FUNCTIONS girlies πŸ’… this one's called SDL_ResetHints, and no, it's not about your situationship β€” it's about hints. the SDL kind. let's get into it πŸ¦‹


πŸ’– NAME πŸ’–

SDL_ResetHints β€” reset all hints to the default values. yes, ALL of them. every single one. we're doing a full factory reset on the hint vibes ✨


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_hints.h>

void SDL_ResetHints(void);

she takes no arguments, she returns nothing, she simply does the thing. main character energy fr fr πŸ‘‘


πŸŽ€ DESCRIPTION πŸŽ€

so here's the tea β˜• this function will reset all hints to the value of the associated environment variable, or NULL if the environment isn't set.

read that again. not to some hardcoded default. to whatever the environment variable says. if the env var is there, that's your new value. if it's not set? NULL. periodt.

and because SDL is a considerate icon, callbacks will be called normally with this change πŸ’– so nobody gets ghosted, everyone gets notified, the whole group chat is up to date. we love healthy communication 🫢


🧚 THREAD SAFETY 🧚

it is safe to call this function from any thread. any. thread. go wild, multi-threaded queen 🌈 no locking drama, no chaos, just vibes.


⭐ AVAILABILITY ⭐

this function is available since SDL 3.2.0 β€” so if you're on anything older, sorry babe, it's giving not-yet 😭 upgrade and come back.


πŸ’œ SEE ALSO πŸ’œ

  • SDL_ResetHint(3) β€” for when you only wanna reset one hint and not the whole roster πŸ™ˆ

lowkey important reminder: this resets everything, so if you had a bunch of custom hints dialed in just right, bestie... they're gone. be sure before you commit πŸ’€

and that's the page!! mwah πŸ’‹

signing off with the official receipts: this is from Simple Directmedia Layer, version SDL 3.4.18, page SDL_ResetHints(3). slay, stay hydrated, and don't forget to reset your hints πŸ“βœ¨

πŸ“¦ where this page comes from