SDL_JoystickClose(3)
π SDL_JoystickClose(3) β the SDL API Reference, bestie edition π
okay so picture this: it's page 3 of the SDL API Reference and we're here to talk about saying bye to your joystick. not goodbye forever, just... closing it. respectfully. π
β¨ NAME β¨
SDL_JoystickClose β closes a previously opened joystick π
like, you opened it, you had your fun, now we're closing it. that's the whole job. no cap.
πΈ SYNOPSIS πΈ
#include "SDL.h"
void SDL_JoystickClose(SDL_Joystick *joystick);
she's giving void, she's giving one pointer, she's giving zero drama. β¨
π¦ DESCRIPTION π¦
Close a joystick that was previously opened with SDL_JoystickOpen.
that's it. that's the vibe. you opened it with SDL_JoystickOpen, so you close it with SDL_JoystickClose. matching set. iconic behavior honestly. π₯
π SEE ALSO π
SDL_JoystickOpenβ the one that started it all, the opener, the main character πSDL_JoystickOpenedβ for when you need to vibe check whether a joystick is currently open π«Ά
and that's the whole page, bestie, you ate it, no crumbs πβ¨π
this little love letter came to you from the SDL API Reference (the SDL of it all, fr fr) and it's dated Tue 11 Sep 2001, 23:00 β vintage, archival, lowkey iconic. π¦π periodt.
π¦ where this page comes from
- debian bookworm: libsdl1.2-dev 1.2.15+dfsg2-8 Β· LGPL-2.1-or-later
- nixos 26.05: SDL_sixel 0-unstable-2016-02-06
- nixpkgs unstable: SDL_sixel 0-unstable-2016-02-06
- ubuntu jammy: libsdl1.2-dev 1.2.15+dfsg2-6 Β· LGPL-2.1-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms