SDL_GetCameraPermissionState(3)

πŸ’– SDL_GetCameraPermissionState β€” the SDL3 functions era πŸ’–

okay bestie, welcome to the SDL_GetCameraPermissionState(3) page, it's giving permission check and it's lowkey the most important lil function in your camera arc ✨


🌸 NAME 🌸

SDL_GetCameraPermissionState β€” query if camera access has been approved by the user πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_camera.h>

SDL_CameraPermissionState SDL_GetCameraPermissionState(SDL_Camera *camera);

✨ DESCRIPTION ✨

so here's the tea, bestie: cameras will not function between when the device is opened by the app and when the user permits access to the hardware. the way that works is platform-dependent, like:

  • on some platforms, this presents as a popup dialog where the user has to explicitly approve access πŸ’…
  • on others, the approval might be implicit and not alert the user at all πŸ™ˆ

This function can be used to check the status of that approval. It will return:

  • SDL_CAMERA_PERMISSION_STATE_PENDING if waiting for user response ⏳
  • SDL_CAMERA_PERMISSION_STATE_APPROVED if the camera is approved for use βœ…
  • SDL_CAMERA_PERMISSION_STATE_DENIED if the user denied access ❌
Instead of polling with this function, you can wait for a SDL_EVENT_CAMERA_DEVICE_APPROVED (or SDL_EVENT_CAMERA_DEVICE_DENIED) event in the standard SDL event loop, which is guaranteed to be sent once when permission to use the camera is decided. no cap πŸ”₯

If a camera is declined, there's nothing to be done but call SDL_CloseCamera() to dispose of it. that's it, that's the whole vibe check 😭


πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • camera β€” the opened camera device to query. that's your main character right there πŸ‘‘

🌈 RETURN VALUE 🌈

Returns an SDL_CameraPermissionState value indicating if access is granted, or SDL_CAMERA_PERMISSION_STATE_PENDING if the decision is still pending. like, the suspense is real bestie ⭐


πŸ’œ THREAD SAFETY πŸ’œ

It is safe to call this function from any thread. periodt. go off, multithreaded icon πŸ’…


🫢 AVAILABILITY 🫢

This function is available since SDL 3.2.0. so if you're on something older… yeah no, it's not there, sorry bestie πŸ“


πŸ‘‘ SEE ALSO πŸ‘‘


and that's the whole page!! πŸ’– this lil beauty came to you from Simple Directmedia Layer, version SDL 3.4.18, and it's the SDL_GetCameraPermissionState(3) page β€” go ask your users for permission, bestie, it's literally the polite thing to do πŸŒΈβœ¨πŸŽ€

πŸ“¦ where this page comes from