SDL_GetAudioStatus(3)
β¨ SDL_GetAudioStatus(3) β¨
okay bestie, we're in the SDL API Reference and this one is a lil baby function that just tells you what your audio is doing rn π§π
πΈ NAME πΈ
SDL_GetAudioStatus β get the current audio state π
π SYNOPSIS π
#include "SDL.h"
SDL_audiostatusSDL_GetAudioStatus(void);
yes bestie, that's the signature exactly as it is, no space betweenSDL_audiostatusandSDL_GetAudioStatus, don't come for me, I'm just the messenger π
π¦ DESCRIPTION π¦
okay so first of all, here's the enum you're working with, and she's iconic:
typedef enum{
SDL_AUDIO_STOPPED,
SDL_AUDIO_PAUSED,
SDL_AUDIO_PLAYING
} SDL_audiostatus;
so you call this and it returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING β depends on what the current audio state is at that exact moment. like a vibe check but for sound π₯
that's it. that's the whole function. she's simple, she's honest, she's lowkey the moment π
π SEE ALSO π
- SDL_PauseAudio β go look at this one too, bestie, they're friends fr fr
SDL Β· Tue 11 Sep 2001, 22:58 Β· and that's the tea π β written back in 2001 but the girlies are still calling her, no cap π«Άβ¨
π¦ where this page comes from
- debian bookworm: libsdl1.2-dev 1.2.15+dfsg2-8 Β· LGPL-2.1-or-later
- nixos 26.05: SDL_sixel 0-unstable-2016-02-06
- nixpkgs unstable: SDL_sixel 0-unstable-2016-02-06
- ubuntu jammy: libsdl1.2-dev 1.2.15+dfsg2-6 Β· LGPL-2.1-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms