SDL_CloseGamepad(3)
π SDL_CloseGamepad(3) π
okay so bestie, welcome to the SDL3 FUNCTIONS corner of the manual, and today's main character is SDL_CloseGamepad(3). it's giving cleanup era. it's giving closure (literally). let's get into it π«Ά
β¨ NAME β¨
SDL_CloseGamepad β close a gamepad that you previously opened with SDL_OpenGamepad().
like. you opened it. now you close it. balance. harmony. the circle of life π¦
β¨ SYNOPSIS β¨
#include <SDL3/SDL_gamepad.h>
void SDL_CloseGamepad(SDL_Gamepad *gamepad);
yes queen, that's the whole thing. one include, one function, no return value, no drama π
β¨ FUNCTION PARAMETERS β¨
gamepadβ a gamepad identifier that was previously returned bySDL_OpenGamepad(). so like, not just any random pointer you found lying around, okay? it has to be one that came fromSDL_OpenGamepad()fr fr π
β¨ THREAD SAFETY β¨
it is safe to call this function from any thread. no cap. any thread. go off, you multitasking icon π
β¨ AVAILABILITY β¨
this one's been around since SDL 3.2.0 β so if you're on SDL 3.2.0 or later, you're all set β
β¨ SEE ALSO β¨
SDL_OpenGamepad(3)β the one that started it all, the opening act, the prequel π
lowkey a reminder: you opened it, so you close it. no leaking gamepads, bestie. that's not the vibe πΈ
Simple Directmedia Layer Β· SDL 3.4.18 Β· and this lil page is SDL_CloseGamepad(3) β tysm for reading, mwah, go close your gamepads responsibly πβ¨π
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms