SDL_CloseAudio(3)

πŸŽ€ SDL_CloseAudio(3) πŸŽ€

okay bestie, welcome to the SDL API Reference β€” yes it's giving manual page, yes it's from the SDL era, and yes we're gonna make it make sense πŸ’–


✨ NAME ✨

SDL_CloseAudio β€” shuts down audio processing and closes the audio device. that's it. that's the whole job. she's a one-task queen πŸ‘‘


✨ SYNOPSIS ✨

#include "SDL.h"

void SDL_CloseAudio(void)

no args, no return value, no drama. literally just void in, void out 🫢


✨ DESCRIPTION ✨

okay so here's the vibe: this function shuts down audio processing and closes the audio device. that's the entire thing. she does not linger, she does not overthink, she closes the door behind her and leaves πŸ’…

if you opened audio at some point (iykyk), this is the part where you're like "okay we're done here" and you let her go. no cap, that is the whole function. main character energy, zero side quests ✨

friendly reminder: she takes no arguments and returns nothing. void SDL_CloseAudio(void) is the whole entire signature, don't be adding stuff to it, bestie 😭

🌸 SEE ALSO 🌸

  • SDL_OpenAudio β€” the one who started all this πŸ¦‹

like, if SDL_CloseAudio is the goodbye text, SDL_OpenAudio is the "hey stranger πŸ‘€" that started it all. they're a package deal, fr fr.


and that's the page!! short, sweet, iconic, ate and left no crumbs πŸ“

this lil love letter to Unix came to you from SDL, dated Tue 11 Sep 2001, 22:58 β€” yeah she's vintage and she's still serving 🌈⭐

k byeeee, go close your audio device πŸ’œπŸ§š

πŸ“¦ where this page comes from