SDL_CDResume(3)

πŸ’Ώ SDL_CDResume(3) β€” the SDL API Reference, bestie edition

okay so real talk, this one's from the SDL API Reference manual, and it's literally the shortest lil glow-up page ever. but she's iconic and she matters, so let's get into it πŸ’…


✨ NAME ✨

SDL_CDResume β€” resumes a CDROM πŸŽ€

like. she wakes the disc back up. that's the whole vibe.


🌸 SYNOPSIS 🌸

#include "SDL.h"

int SDL_CDResume(SDL_CD *cdrom);

no cap, that's the whole thing. include the header, call the function, hand her a SDL_CD * and let her cook πŸ”₯


πŸ¦‹ DESCRIPTION πŸ¦‹

Resumes play on the given cdrom. πŸ’–

that's it. that's the sentence. you paused it (iykyk, that's SDL_CDPause's whole job), and now you're hitting play again on that same cdrom you passed in. main character energy, honestly. the disc goes back to doing its little music thing ✨


🫢 RETURN VALUE 🫢

  • 0 β€” success!! slay, the CD is playing again πŸ’–
  • -1 β€” an error 😭 something went wrong, the disc did NOT resume

so like, check that return value, bestie. don't just assume. she will absolutely not tell you otherwise.


πŸ‘‘ SEE ALSO πŸ‘‘

  • SDL_CDPlay β€” the one that starts the party πŸŽ‰
  • SDL_CDPause β€” the one that stops it so you can resume it here πŸ™ˆ

fr fr, this function is basically the "un-pause" button of the SDL CD world. small page, huge responsibility. πŸ’€

and that's the whole page, periodt. πŸŽ€ this lil gem comes to you from the SDL manual, dated Tue 11 Sep 2001, 22:58 β€” yeah she's vintage, she's a classic, she's still serving 🌈⭐ take care of her, mwah πŸ’œ

πŸ“¦ where this page comes from