SDL_CD(3)

πŸ’Ώ SDL_CD(3) β€” CDROM Drive Information ✨

okay bestie, gather round β€” this is the SDL_CD page from the SDL API Reference, and it's literally all about peeking inside a CD-ROM drive. let's get into it πŸŽ€


πŸ¦‹ STRUCTURE DEFINITION

typedef struct{
  int id;
  CDstatus status;
  int numtracks;
  int cur_track;
  int cur_frame;
  SDL_CDtrack track[SDL_MAX_TRACKS+1];
} SDL_CD;

that's the whole struct, no cap. πŸ’…


🌸 STRUCTURE DATA

so here's what every single field is doing in there, bestie:

  • id β€” private drive identifier πŸ†” (it's giving mysterious, it's giving "don't touch, it's mine")
  • status β€” drive status 🚦 (how's the drive doing today)
  • numtracks β€” number of tracks on the CD 🎡
  • cur_track β€” current track πŸ“
  • cur_frame β€” current frame offset within the track 🎯
  • track[SDL_MAX_TRACKS+1] β€” array of track descriptions, like a lil roster of every track. (see SDL_CDtrack) πŸ“‹

πŸ’– DESCRIPTION

so an SDL_CD structure gets returned by SDL_CDOpen. it's the representation of an opened CDROM device, and it stores all the info about how the tracks on the disc are laid out. very demure, very mindful. 🫢

now, a frame? that's the base data unit of a CD, periodt. CD_FPS frames equals 1 second of music β€” that's the conversion rate, remember it. 🌈

and SDL is nice enough to hand you two macros for converting between time and frames: FRAMES_TO_MSF(f, M,S,F) and MSF_TO_FRAMES. go off, math. ✨


πŸŽ€ EXAMPLES

here's how it looks in action, bestie:

int min, sec, frame;
int frame_offset;

FRAMES_TO_MSF(cdrom->cur_frame, &min, &sec, &frame);
printf("Current Position: %d minutes, %d seconds, %d frames
", min, sec, frame);

frame_offset=MSF_TO_FRAMES(min, sec, frame);

look at that. converting the current frame into minutes/seconds/frames and back again. it's giving main character energy. πŸ‘‘


πŸ”₯ SEE ALSO

  • SDL_CDOpen
  • SDL_CDtrack

go read those next, iykyk πŸ’œ


and that's the whole page, bestie!! this lil slice of the SDL manual is dated Tue 11 Sep 2001, 22:58 β€” yeah, vintage, iconic, a real time capsule πŸ•°οΈπŸ’– mwah, bye! πŸ’…πŸŒΈ

πŸ“¦ where this page comes from