SDL_AudioCVT(3)
π SDL_AudioCVT π
okay bestie, we're in the SDL API Reference today and this one's a struct β the manual page for SDL_AudioCVT(3). it's giving "quiet little workhorse that does the audio glow-up", and honestly? iconic. π
β¨ NAME β¨
SDL_AudioCVT β the Audio Conversion Structure π
π¦ STRUCTURE DEFINITION π¦
here's the whole shape of her, exactly as she comes:
typedef struct{
int needed;
Uint16 src_format;
Uint16 dest_format;
double rate_incr;
Uint8 *buf;
int len;
int len_cvt;
int len_mult;
double len_ratio;
void (*filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
int filter_index;
} SDL_AudioCVT;
no cap, that's the whole thing. π«Ά
πΈ STRUCTURE DATA πΈ
every field, every vibe, let's go field by field fr fr:
neededβ set to one if the conversion is possible. basically her little "yes queen, we can do this" flag. πsrc_formatβ the audio format of the source.dest_formatβ the audio format of the destination.rate_incrβ the rate conversion increment.bufβ the audio buffer.lenβ the length of the original audio buffer, in bytes.len_cvtβ the length of the converted audio buffer, in bytes β and yes bestie, this one is calculated. β¨len_multβbufhas to belen*len_multbytes in size β also calculated. π₯len_ratioβ the final audio size islen*len_ratio.filters[10](..)β pointers to the functions needed for this conversion. ten of them, little squad of conversion besties. πfilter_indexβ the current conversion function.
π§ DESCRIPTION π§
so, what is the SDL_AudioCVT? she's the structure used to convert audio data between different formats. periodt. π
you don't just conjure her out of thin air, though β you create an SDL_AudioCVT structure with the SDL_BuildAudioCVT function, and then the actual conversion is done by the SDL_ConvertAudio function. two-step, main character energy, we love a collab. π
now listen β many of the fields in the SDL_AudioCVT structure should be considered private and their function will not be discussed here. π so don't go poking at her internals, okay? she's got boundaries.
and the fields we're politely not discussing are these ones:
Uint8 *bufint lenint len_multdouble len_ratio
that's it, that's the list. mind your business about them, bestie. π
β SEE ALSO β
go read these next, iykyk:
SDL_BuildAudioCVTSDL_ConvertAudioSDL_AudioSpec
π heads up: this is SDL we're talking about, and the private fields stay private. no guessing at what they do, no vibes-based assumptions. we simply don't do that here. π
and that's the page, babe π«Ά brought to you by SDL, dated Tue 11 Sep 2001, 22:58 β yeah, she's been slaying since 2001 and she's still serving. bye bestie, go convert some audio! πβ¨π
π¦ where this page comes from
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