END_OF_FUNCTION(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– END_OF_FUNCTION(3) πŸ’–

okay bestie, welcome to the Allegro manual πŸŽ€ this one is a macro page, it's short, it's sweet, and it's lowkey mandatory if you're doing timer stuff. let's get into it πŸ¦‹


✨ NAME ✨

END_OF_FUNCTION β€” the macro that locks the code used by a timer. part of the Allegro game programming library πŸ‘‘


🌸 SYNOPSIS 🌸

#include <allegro.h>

Macro END_OF_FUNCTION(function_name);

πŸ’… DESCRIPTION πŸ’…

so here's the tea, bestie: interrupts exist, and because of them you are required to lock all the code used by your timer routines πŸ”’β° no skipping this, no "it worked on my machine", fr fr.

like, the whole reason this macro exists is the interrupt situation. and if you want the full explanation β€” the actual detailed breakdown plus a usage example β€” go read the description of install_int_ex(). that's where the lore lives πŸ“–βœ¨

ngl this page is short but it's giving "mandatory side quest." don't sleep on it. 😭

🫢 SEE ALSO 🫢


and that's the whole page, periodt πŸ’… this was Allegro, version 4.4.3 β€” thanks for reading my little manual rant, ily, go lock your timer code πŸ§šπŸ’œ

πŸ“¦ where this page comes from