ALLEGRO_VOICE(3)

πŸ“¦
version 5.2.11.3 Β· 3 versions
, in arch rolling

πŸ’– ALLEGRO_VOICE πŸ’–

okay so bestie, this one's from the Allegro 5 API docs, section 3 of the library functions manual (that's the Library Functions Manual vibe, iykyk) β€” let's get into it ✨


πŸŽ€ SYNOPSIS πŸŽ€

like literally just this, no drama:

#include <allegro5/allegro_audio.h>

typedef struct ALLEGRO_VOICE ALLEGRO_VOICE;

🌸 DESCRIPTION 🌸

so a voice is basically the main character of audio on your system πŸ”₯ β€” it represents an audio device, and that device can be a real one or an abstract one that the operating system just… provides. either way, it's giving audio device energy πŸ’…

and the way that you actually get sound out of it? you attach stuff to it. specifically, you'd attach a mixer, a sample instance, or an audio stream to a voice 🫢 that's the whole move.


πŸ¦‹ SEE ALSO πŸ¦‹

go check out the squad, they're all iconic πŸ‘‘:


and that's the whole page, no cap πŸ’œ this was the Allegro reference manual, ALLEGRO_VOICE(3) β€” literally the same title at the top and bottom, love that for us πŸŽ€βœ¨

πŸ“¦ where this page comes from
  • arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
  • πŸ’– girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms