ALLEGRO_SAMPLE(3)
β¨ NAME β¨
okay so bestie, welcome to ALLEGRO_SAMPLE(3) β that's the title β and this page is chilling in the Library Functions Manual, which is the manual-name vibe we're folding in right here instead of copying the header line, periodt π
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ALLEGRO_SAMPLEβ Allegro 5 API. That's the name and the whole assignment, no cap β¨.
πΈ SYNOPSIS πΈ
#include <allegro5/allegro_audio.h>
typedef struct ALLEGRO_SAMPLE ALLEGRO_SAMPLE;
π¦ DESCRIPTION π¦
An ALLEGRO_SAMPLE object is literally the data store for playing pre-defined digital audio π₯. It holds a user-specified PCM data buffer plus the info about its format: data length, depth, frequency, and channel configuration. iconic behavior, honestly π.
And the main-character detail? You can have the same ALLEGRO_SAMPLE playing multiple times simultaneously β same sample, many plays, all at once, no cap π«Ά.
π SEE ALSO π
ALLEGRO_SAMPLE_INSTANCE(3)β the see-also bestie, go peek πβ¨.
cute sign-off time: the footer's source/version is Allegro reference manual, and the date slot in this copy is empty β so I'm not inventing a date, bestie π. page ALLEGRO_SAMPLE(3) out, slay π
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π¦ where this page comes from
- arch rolling: allegro 5.2.11.3-2 Β· Zlib AND BSD-3-Clause AND OFL-1.1 AND LicenseRef-Custom
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms