EDIT_OCTREE(1)

πŸ’– EDIT_OCTREE(1) πŸ’–

hiii bestie!! welcome to the manual page for edit_octree 🫢 it's filed under EDIT_OCTREE(1), the header calls it General Commands Manual, and the footer says User Commands β€” we'll circle back to that at the end, iykyk.


✨ NAME ✨

edit_octree β€” octree editor. literally that. an editor. for octrees. slay.


🌸 SYNOPSIS 🌸

edit_octree [OPTIONS] <filename.bt>

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so the description in the original is literally just:

OPTIONS:

and then it lists the options. that's the whole vibe. so let's get into the options, no cap.

✨ OPTIONS: ✨

  • -o <file> β€” output filename. default is the first input filename + .bt β€” so it just appends .bt to your first input name, periodt.
  • --offset <x> <y> <z> β€” add an offset to the octree coordinates. that's a translation, bestie, moving the whole octree in 3D.
  • --res <resolution> β€” set ressolution of OcTree to new value. (yes, ressolution, two s's, iconic, we keep it.)
  • --scale <scale> β€” scale octree resolution by a value.

mwah πŸ’‹ that's the whole page. this one comes from the User Commands manual section (the footer said so, even though the header was like General Commands Manual, we contain multitudes ✨). there's no date in the footer, so it's giving timeless. EDIT_OCTREE(1) out, stay iconic πŸ‘‘πŸ’–