📦 opengl-man-pages
630 pages · page 4 of 4
T (continued)
- tanh(3G)return the hyperbolic tangent of the parameter✨
- texelFetch(3G)perform a lookup of a single texel within a texture✨
- texelFetchOffset(3G)perform a lookup of a single texel within a texture with an offset✨
- texture(3G)retrieves texels from a texture✨
- textureGather(3G)gathers four texels from a texture✨
- textureGatherOffset(3G)gathers four texels from a texture with offset✨
- textureGatherOffsets(3G)gathers four texels from a texture with an array of offsets✨
- textureGrad(3G)perform a texture lookup with explicit gradients✨
- textureGradOffset(3G)perform a texture lookup with explicit gradients and offset✨
- textureLod(3G)perform a texture lookup with explicit level-of-detail✨
- textureLodOffset(3G)perform a texture lookup with explicit level-of-detail and offset✨
- textureOffset(3G)perform a texture lookup with offset✨
- textureProj(3G)perform a texture lookup with projection✨
- textureProjGrad(3G)perform a texture lookup with projection and explicit gradients✨
- textureProjGradOffset(3G)perform a texture lookup with projection, explicit gradients and offset✨
- textureProjLod(3G)perform a texture lookup with projection and explicit level-of-detail✨
- textureProjLodOffset(3G)perform a texture lookup with projection and explicit level-of-detail and offset✨
- textureProjOffset(3G)perform a texture lookup with projection and offset✨
- textureQueryLevels(3G)compute the number of accessible mipmap levels of a texture✨
- textureQueryLod(3G)compute the level-of-detail that would be used to sample from a texture✨
- textureSamples(3G)return the number of samples of a texture✨
- textureSize(3G)retrieve the dimensions of a level of a texture✨
- transpose(3G)calculate the transpose of a matrix✨
- trunc(3G)find the nearest integer less than or equal to the parameter✨
U
- uaddCarry(3G)add unsigned integers and generate carry✨
- umulExtended(3G)perform a 32- by 32-bit multiply to produce a 64-bit result✨
- unpackDouble2x32(3G)produce two unsigned integers containing the bit encoding of a double precision floating point value✨
- unpackHalf2x16(3G)convert two 16-bit floating-point values packed into a single 32-bit integer into a vector of two 32-bit floating-point quantities✨
- unpackUnorm2x16,_unpackUnorm4x8,_unpackSnorm4x8(3G)unpack floating-point values from an unsigned integer✨
- usubBorrow(3G)subtract unsigned integers and generate borrow✨
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getting it ready, bestie…