xe_vma_user...e_invalidate(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_vma_userptr_force_invalidate πŸ’…

okay so bestie, welcome to the Kernel API Manual β€” yes this whole page lives in xe_vma_user...e_invalidate(9) land and it's lowkey a vibe. sit down, hydrate, and let's talk about forcing a userptr invalidation like the main character you are ✨


🌸 NAME 🌸

xe_vma_userptr_force_invalidate β€” force invalidate a userptr. that's it, that's the whole gig πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

void xe_vma_userptr_force_invalidate (struct xe_userptr_vma *uvma );

copy it exactly, don't be cute with the whitespace, iykyk 🫢


πŸ¦‹ ARGUMENTS πŸ¦‹

  • uvma β€” the userptr vma you're about to invalidate. bestie is the target. handle with love πŸ’–

✨ DESCRIPTION ✨

so what does it actually do? it performs a forced userptr invalidation, and the reason is literally for testing purposes. no cap, that's the whole point β€” it's a testing hook, not your everyday production flow πŸ™ˆ

ngl, "forced" is doing a lot of work in that sentence. it's intentional, it's for tests, so don't go treating it like a casual little helper in normal code. periodt πŸ’€

πŸ‘‘ SEE ALSO πŸ‘‘

like, the whole repin check squad 🧚 they all hang out together, go say hi 🌈


and that's the page!! mwah πŸ’‹ this little slice of the manual came from ./drivers/gpu/drm/xe, dated October 2026 β€” so when you're out here invalidating userptrs, remember who told you first πŸŽ€πŸ”₯ ⭐

πŸ“¦ where this page comes from