xe_validation_should_retry(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_validation_should_retry β€” the glazed donut of kernel API manuals

okay bestie, welcome to the xe_validation_should_retry(9) page, straight out of the Kernel API Manual ✨ this one's a tiny little function but she's lowkey important, so let's get into it 🫢


✨ NAME ✨

xe_validation_should_retry β€” literally just: determine if a validation transaction should retry πŸŽ€


🌸 SYNOPSIS 🌸

bool xe_validation_should_retry (struct xe_validation_ctx *ctx , int
*ret );

that's the whole vibe, no cap πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • ctx β€” the validation transaction itself. she's the main character here πŸ‘‘
  • ret β€” a pointer to a return value variable. yes queen, we're writing through a pointer πŸ™ˆ

πŸ’– DESCRIPTION πŸ’–

so here's the tea β˜• this function determines whether a validation transaction should retry β€” and it makes that call based on the internal transaction state plus the return value pointed to by ret.

if a validation should be retried, the transaction is prepared for that, and the validation lock might be re-locked in exclusive mode, and *ret is set to 0 ✨

if the re-locking errors β€” typically because of interruptible locking with a signal pending β€” then *ret is instead set to -EINTR and the function returns false. not the slay we wanted, but okay 😭

heads up: that interruptible-locking-with-signal-pending case is the classic reason you'll get -EINTR back, so don't be surprised when it shows up, iykyk πŸ’€

πŸ”₯ RETURN πŸ”₯

true if validation should be retried, false otherwise. that's it, that's the whole answer, periodt πŸ’…


🌈 SEE ALSO 🌈


and that's a wrap, bestie πŸŽ€ this lil page lives over in ./drivers/gpu/drm/xe, dated October 2026, from the Kernel API Manual β€” mwah, go forth and retry responsibly πŸ’œπŸ¦‹πŸŒΈ

πŸ“¦ where this page comes from