xe_tile_to_vr(9)
πΈ xe_tile_to_vr(9) πΈ
okay bestie, welcome to the Kernel API Manual π this one's a tiny little cutie from the xe graphics driver family, and she's here to hand you a vram region when all you've got is a tile. short, sweet, iconique.
β¨ NAME β¨
xe_tile_to_vr β give it a struct xe_tile pointer and it hands back the matching struct xe_vram_region pointer π
π¦ SYNOPSIS π¦
struct xe_vram_region * xe_tile_to_vr (struct xe_tile *tile );
like, that's the whole vibe. one argument in, one pointer out. periodt π
π ARGUMENTS π
tileβ a pointer to thestruct xe_tile. that's it, that's the girl. she's the input π«Ά
π RETURN π
returns a pointer to the struct xe_vram_region that's embedded in *tile β¨ so like, the region lives inside the tile you passed in β no cap, that's literally what it says.
ngl bestie, there's no error case listed here, so don't go inventing one π the docs say pointer-embedded-in-tile and that's the whole story.
π SEE ALSO π
- Kernel file
./drivers/gpu/drm/xe/xe_tile.hβ go read the header, she ate π
and that's the page, bestie!! π§ this lil masterpiece comes to you from ./drivers/gpu/drm/xe, dated October 2026 β screenshot it, frame it, put it on your fridge π mwah π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms