xe_sched_job_get(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ‘‘ xe_sched_job_get(9) β€” straight outta the Kernel API Manual, bestie πŸ‘‘

Okay so picture this: you're deep in the Xe graphics driver, you've got a schedule job, and you need to hold onto it. This little icon is literally the refcount glow-up you've been looking for. No cap. πŸ’…


🌸 NAME 🌸

xe_sched_job_get β€” get a reference to an Xe schedule job. That's it. That's the whole vibe. 🫢


✨ SYNOPSIS ✨

struct xe_sched_job * xe_sched_job_get (struct xe_sched_job *job );

Like, yes, it returns a struct xe_sched_job * and yes, it takes a struct xe_sched_job *job β€” the function signature is eating and leaving no crumbs. πŸ”₯


πŸŽ€ ARGUMENTS πŸŽ€

  • job β€” the Xe schedule job object. That's the main character right there. πŸ‘‘

πŸ’– DESCRIPTION πŸ’–

It increments the Xe schedule job's reference count. Periodt. 🧚

Like, that's the whole description, and honestly? It understood the assignment. Refcount go up, job stays alive, you get to keep using it. Slay. ⭐


πŸ¦‹ SEE ALSO πŸ¦‹

  • Kernel file ./drivers/gpu/drm/xe/xe_sched_job.h β€” the header where all the magic lives, iykyk. πŸ“
  • xe_sched_job_put(9) β€” the other half of the refcount story, the "bestie, you can let go now" of it all. 🫢

Lowkey a reminder: this one increments the reference count. If you're out here grabbing references, make sure the matching xe_sched_job_put(9) shows up eventually. Balance, bestie. Balance. βš–οΈπŸ’€

And that's the page!! This lil icon comes to you from ./drivers/gpu/drm/xe, dated October 2026, and brought to you by the Kernel API Manual. Mwah. πŸ’‹πŸŽ€βœ¨

πŸ“¦ where this page comes from