xe_sa_bo_sync_shadow(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_sa_bo_sync_shadow β€” the kernel API manual, bestie edition πŸŽ€

okay so picture this: it's a 9-section kernel API manual page, the function is called xe_sa_bo_sync_shadow, and it lives in the xe driver family. welcome to the group chat πŸ’–


✨ NAME ✨

xe_sa_bo_sync_shadow β€” sync the SA Shadow BO with the primary BO. that's it, that's the whole vibe πŸ¦‹


🌸 SYNOPSIS 🌸

void xe_sa_bo_sync_shadow (struct drm_suballoc *sa_bo );

literally returns nothing (void), takes exactly one arg, and it will not be accepting questions at this time πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • sa_bo β€” the sub-allocator buffer object. yes queen, that's the one you're syncing πŸ‘‘

πŸ’œ DESCRIPTION πŸ’œ

so what it does: it synchronizes the sub-allocator shadow buffer object with the primary buffer object. that's the whole thing. lowkey simple, highkey important. no cap πŸ”₯


⭐ RETURN ⭐

None. β€” as in, nothing. zero. void. it's giving "I did the work and I'm not bragging about it" πŸ™ˆ


πŸ¦‹ SEE ALSO πŸ¦‹

it lives in the kernel file ./drivers/gpu/drm/xe/xe_sa.c β€” go say hi to the rest of the family, they're all iconic:


🫢 friendly reminder: this whole page is served fresh from ./drivers/gpu/drm/xe, and the official date stamp on it is October 2026. mark your calendars bestie πŸ“…

and that's the page!! ty for coming to my ted talk, mwah πŸ’‹βœ¨ xe_sa_bo_sync_shadow(9) out πŸŽ€

πŸ“¦ where this page comes from