xe_gt_sriov_...trol_stop_vf(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– xe_gt_sriov_pf_control_stop_vf(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual ✨ this one's all about xe_gt_sriov_pf_control_stop_vf, and honestly? it's giving "small function, big responsibilities." let's get into it 🫢


🌸 NAME 🌸

xe_gt_sriov_pf_control_stop_vf β€” Stop a VF. that's it. that's the whole vibe. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

int xe_gt_sriov_pf_control_stop_vf (struct xe_gt *gt , unsigned int vfid );

like, that's the whole signature, no cap β€” one struct xe_gt * and one unsigned int, and it hands you back an int. iconic behavior honestly πŸŽ€


✨ ARGUMENTS ✨

  • gt β€” the xe_gt πŸ‘‘ this is the graphics tile you're working with, the main character of the whole operation.
  • vfid β€” the VF identifier πŸ”₯ aka which virtual function we're talking about. gotta know who you're stopping, bestie.

πŸ’œ DESCRIPTION πŸ’œ

so here's the tea β˜• this function is for PF only. like, PF only. don't come at it as a VF, it's not gonna happen for you, periodt. πŸ™ˆ

(PF = the Physical Function, the one actually running the show. iykyk.)


🌈 RETURN 🌈

  • 0 on success πŸŽ‰ slay, everything worked.
  • a negative error code on failure 😭 so like, if the number you got back is negative, something went sideways β€” go check it.

πŸŽ€ SEE ALSO πŸŽ€

okay this list is long, but every single one of these is important, so buckle up bestie, we're going through all of them 🧚

ngl the state machines ate and left no crumbs β€” PAUSE, RESUME, SAVE, RESTORE, STOP, FLR, all of them, every single one is worth a read πŸ“

okay bye bestie, mwah πŸ’‹ this page lives in ./drivers/gpu/drm/xe, it's the October 2026 edition, and it answers to the name xe_gt_sriov_...trol_stop_vf(9) β€” go stop some VFs responsibly, ily, drink water, and don't forget to read the source πŸ’–βœ¨πŸ¦‹πŸŒΈπŸ«Ά

πŸ“¦ where this page comes from