vmw_surface_subres(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… vmw_surface_subres(9) β€” a Kernel API Manual moment

okay so bestie, welcome to vmw_surface_subres(9), like the actual kernel API manual page, and no cap this one is short and sweet. sit down, grab a strawberry πŸ“, we're doing graphics driver math together.


✨ NAME ✨

vmw_surface_subres β€” literally just computes the subresource from the layer and the mipmap. that's it. that's the whole job. πŸ’–


πŸŽ€ SYNOPSIS πŸŽ€

u32 vmw_surface_subres (const struct vmw_surface_cache *cache , u32
mip_level , u32 layer );

it gives you back a u32, the subresource. iconic. ✨


🌸 ARGUMENTS 🌸

  • cache β€” the surface layout data. this is the glow-up info about how the surface is laid out, and you're passing it in const because we look, we don't touch. πŸ™ˆ
  • mip_level β€” the mipmap level. yes, u32, yes, like the tiny versions of the texture. the mipmap level, bestie. πŸ’…
  • layer β€” the surface layer. and before you ask, that's the face or the array slice. iykyk. πŸ¦‹

⭐ RETURN ⭐

the subresource. that's the whole return value. short king. πŸ‘‘


🌈 SEE ALSO 🌈

okay this section is a whole friend group, fr fr, so let's go:

like, the whole vmw_surface_cache.h cinematic universe. obsessed. πŸ”₯


heads up bestie: every one of those cross-references is a real page you can go read, so don't just take my word for it. 🫢

and that's the tea 🧚 this came out of ./drivers/gpu/drm/vmwgfx, dated October 2026, and it's the vmw_surface_subres(9) page. slay, go compute some subresources, mwah πŸ’œπŸŽ€

πŸ“¦ where this page comes from