vmw_diff_memcpy(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… vmw_diff_memcpy(9) β€” the Kernel API Manual ✨

okay so bestie, welcome to vmw_diff_memcpy(9) from the Kernel API Manual, and trust me when I say this little function is doing the most for blit tracking πŸŽ€

🌸 NAME 🌸

vmw_diff_memcpy β€” a memcpy that also builds you a cute lil bounding box of everything it just modified πŸ’–

✨ SYNOPSIS ✨

void vmw_diff_memcpy (struct vmw_diff_cpy *diff , u8 *dest , const u8
*src , size_t n );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • diff β€” the struct vmw_diff_cpy that keeps track of the modified bounding box. it's literally the main character here πŸ‘‘
  • dest β€” where the copy lands, i.e. the destination 🎯
  • src β€” where the bytes come from, i.e. the source 🫢
  • n β€” how many bytes we're copying, no cap πŸ”’

πŸ’œ DESCRIPTION πŸ’œ

So here's the tea β˜• β€” if you want this function to correctly track the modified content, you gotta pre-load some stuff first, bestie, and there is no skipping it:

  • the field diff->line must be pre-loaded with the current line number 🧚
  • the field diff->line_offset must be pre-loaded with the line offset in bytes where the copy starts πŸ“
  • and finally the field diff->cpp needs to be preloaded with the number of bytes per unit in the horizontal direction of the area we're examining ✨

and yeah, cpp is typically bytes per pixel β€” iconic of it honestly. why do we need it? because it tells us the needed granularity of the difference computing operations, and that's just facts πŸ’€

bestie heads up: a higher cpp generally leads to faster execution but at the cost of bounding box width precision. so like, speed vs. precision, the classic tradeoff, pick your fighter βš”οΈ

πŸ”₯ SEE ALSO πŸ”₯


okay that's the whole page bestie, you ate that πŸ“ this lil gem lives over in ./drivers/gpu/drm/vmwgfx, dated October 2026, and it's filed under vmw_diff_memcpy(9) β€” periodt πŸ’…βœ¨πŸŒˆ

πŸ“¦ where this page comes from