video_device_pipeline_stop(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… video_device_pipeline_stop(9)

okay bestie, welcome to the Kernel API Manual ✨ this one's a little function with a big job and honestly? she's giving cleanup crew energy πŸ§ΉπŸ’–


🌸 NAME

video_device_pipeline_stop β€” mark a pipeline as not streaming πŸ’€


πŸŽ€ SYNOPSIS

void video_device_pipeline_stop (struct video_device *vdev );

πŸ¦‹ ARGUMENTS

  • vdev β€” the starting video device, aka where you begin the walk 🌈

✨ DESCRIPTION

okay so here's the vibe: this function marks all the entities connected to a given video device as not streaming β€” and that's either directly or indirectly, but only through enabled links. no enabled link, no invite to the party πŸ™ˆ and the media_pad pipe field gets reset to NULL. periodt.

and here's the part you cannot skip, bestie πŸ‘‘ if multiple calls to media_pipeline_start have been made, you need the same number of calls to this function to actually mark the pipeline as not streaming. it's a 1:1 ratio situation, very demure, very balanced 🫢

also: the video device must contain a single pad. one pad. that's the rule. no cap.

and for the record, this whole thing is a convenience wrapper around media_pipeline_stop β€” she's not doing the heavy lifting herself, she's just the friendly face at the front desk πŸ’…

⚠️ reminder that the counting thing is real: mismatched start/stop calls and your pipeline stays streaming. keep your little ledger, iykyk ✨

🌟 SEE ALSO

kernel file ./include/media/v4l2-dev.h β€” go read it, it's iconic πŸ“–


and that's the whole page, bestie 🫢 mwah πŸ’‹

source'd from ./include/media Β· October 2026 Β· video_device_pipeline_stop(9) β€” bye luv u, go stop some pipelines πŸŒΈπŸŽ€

πŸ“¦ where this page comes from