validate_version(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… validate_version(9) πŸ’…

okay so bestie, welcome to validate_version(9) from the Kernel API Manual β€” yes we're literally in the kernel docs, main character energy only 🫢


✨ NAME ✨

validate_version β€” the vibe check for versions, fr fr. It checks whether a version matches an expected version. no cap πŸ’…


🌸 SYNOPSIS 🌸

int validate_version (struct version_number expected_version ,
                      struct version_number actual_version ,
                      const char *component_name );

πŸŽ€ ARGUMENTS πŸŽ€

  • expected_version β€” the version you wanted to see. the blueprint. the dream. the one it's supposed to match πŸ’–
  • actual_version β€” the version you actually got. the one currently being validated. the "we have version at home" version 😭
  • component_name β€” the name of the component, or the name of the calling function. it's for error logging, so when things go wrong the log actually tells you who did this πŸ™ˆ iykyk

πŸ¦‹ DESCRIPTION πŸ¦‹

If they don't match, it logs an error describing the mismatch. that's it. that's the whole thing. it's giving "tiny function, huge responsibility" πŸ‘‘


⭐ RETURN ⭐

  • VDO_SUCCESS β€” if the versions are the same. slay, we ate, everything is iconic ✨
  • VDO_UNSUPPORTED_VERSION β€” if the versions don't match. not slay. the mismatch got logged, go read it πŸ’€

🌈 SEE ALSO 🌈

this is the friend group, the whole squad, the entire dm-vdo cinematic universe β€” all of them live in the kernel file ./drivers/md/dm-vdo/encodings.c 🧚


and that's the whole page bestie, go validate some versions 🌸

this came out of ./drivers/md/dm-vdo, dated October 2026 β€” mwah, xoxo, don't forget to read the error logs πŸ«ΆπŸ’œ
πŸ“¦ where this page comes from