validate_ec_hdr(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… validate_ec_hdr β€” a Kernel API Manual moment (section 9, bestie)

okay so this is a page from the Kernel API Manual, and we're talking about validate_ec_hdr β€” literally the vibe-check function for erase counter headers. yes queen, someone has to do it πŸ’–


✨ NAME ✨

validate_ec_hdr β€” validate an erase counter header.

like, it checks the header. that's the whole job. no cap.


🌸 SYNOPSIS 🌸

int validate_ec_hdr (const struct ubi_device *ubi , const struct
ubi_ec_hdr *ec_hdr );

it returns an int, takes a const struct ubi_device * and a const struct ubi_ec_hdr *, and honestly? she's booked and busy πŸŽ€


πŸ¦‹ ARGUMENTS πŸ¦‹

  • ubi β€” the UBI device description object. it's the context, the scenery, the main character's world-building 🌈
  • ec_hdr β€” the erase counter header to check. this is the actual thing getting the vibe check, bestie πŸ‘‘

πŸ”₯ DESCRIPTION πŸ”₯

so here's the tea: this function returns zero if the erase counter header is OK, and 1 if not.

that's it. zero = slay, one = not slay. the math is mathed πŸ’€


πŸ‘‘ SEE ALSO πŸ‘‘

okay this section ate and left no crumbs β€” the whole squad is here, all from the kernel file ./drivers/mtd/ubi/io.c:

like, the way she has a whole entourage 😭🫢 go read them, iykyk.


πŸ’‘ friendly reminder from your girl: validate_ec_hdr gives you zero when the erase counter header is OK and 1 when it's not β€” that's the only answer this function is giving you, no extra commentary, no notes πŸ™ˆ

and that's the page!! brought to you by ./drivers/mtd/ubi, dated October 2026 β€” periodt, see you in the next manpage bestie πŸ’œπŸŽ€βœ¨

πŸ“¦ where this page comes from