tgafb_check_var(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… tgafb_check_var(9) β€” the vibe check for your frame buffer ✨

Okay so bestie, real talk: this one lives in the Kernel API Manual, and it's literally the function that looks at a var you hand it and goes "hmm, valid? slay" or "nope 🫢". It's optional, so no pressure, but when it's there it eats.


πŸŽ€ NAME πŸŽ€

tgafb_check_var β€” an optional function, and its whole personality is validating a var that got passed in. That's it, that's the job, periodt. πŸ’–


✨ SYNOPSIS ✨

int tgafb_check_var (struct fb_var_screeninfo *var , struct fb_info *info );

🌸 ARGUMENTS 🌸

  • var β€” the frame buffer variable screen structure, aka the thing being checked bestie πŸ‘€
  • info β€” the frame buffer structure that represents a single frame buffer, iconic, no notes πŸ’…

πŸ¦‹ SEE ALSO πŸ¦‹

Kernel file ./drivers/video/fbdev/tgafb.c β€” and the whole friend group:


ngl this page is short but it's giving main character energy anyway πŸ’€βœ¨ go read the tgafb.c file if you want the full lore, iykyk.

okay bye bestie, go validate some vars πŸ’–πŸŽ€πŸŒΈπŸ¦‹πŸ’…

β€” cute little sign-off: this absolute gem of a page comes from the kernel file ./drivers/video/fbdev and it's dated October 2026, so yes, it's from the future and it's still iconic πŸ‘‘πŸŒˆβ­

πŸ“¦ where this page comes from