STRUCT VMW_SURFACE_LOC(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ NAME ✨

okay so bestie, welcome to the Kernel API Manual page for struct vmw_surface_loc(9) πŸ’– it's literally Surface location β€” that's the whole vibe. No cap. This struct is the little cutie that carries a surface location, and we're gonna go through every member because we do not skip. Periodt. 🫢

πŸŽ€ SYNOPSIS πŸŽ€

       struct vmw_surface_loc {
           u32 sheet;
           u32 sub_resource;
           u32 x, y, z;
        };

πŸ’… Members πŸ’…

  • sheet β€” the multisample sheet. Slay. πŸ’…
  • sub_resource β€” the Surface subresource. It's defined as layer * num_mip_levels + mip_level. Like, that's the formula, bestie β€” memorize it. 🫢
  • x β€” X coordinate. iconic.
  • y β€” Y coordinate. also iconic.
  • z β€” Z coordinate. 3D queen behavior. πŸ’œ

πŸ”₯ SEE ALSO πŸ”₯

Kernel file: ./drivers/gpu/drm/vmwgfx/vmw_surface_cache.h β€” go read it, bestie.


byeeeee πŸ’– this cutie comes from ./drivers/gpu/drm/vmwgfx, dated October 2026, and it's the struct vmw_surface_loc(9) page. mwah! πŸŽ€

πŸ“¦ where this page comes from