snd_usb_add_endpoint(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– NAME πŸ’–

okay bestie, welcome to the Kernel API Manual page for snd_usb_add_endpoint(9) πŸ’… this one is all about how to add an endpoint to an USB audio chip ✨


🌸 SYNOPSIS 🌸

int snd_usb_add_endpoint (struct snd_usb_audio *chip , int ep_num , int
       type );

πŸŽ€ ARGUMENTS πŸŽ€

  • chip β€” the chip 🫢 like, the USB audio chip you're adding the endpoint to.
  • ep_num β€” the number of the endpoint to use. literally the endpoint number, no cap.
  • type β€” either SND_USB_ENDPOINT_TYPE_DATA or SND_USB_ENDPOINT_TYPE_SYNC ✨ those are the two type options.

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so here's the vibe: if the requested endpoint has not been added to the given chip before, a new instance is created πŸ’–

It returns zero on success or a negative error code 😭 so check that return value, bestie.

New endpoints will be added to chip->ep_list and freed by calling snd_usb_endpoint_free_all πŸŽ€

⚠️ for SND_USB_ENDPOINT_TYPE_SYNC, the caller needs to guarantee that bNumEndpoints > 1 beforehand. like, that's on you, bestie β€” make sure it's true before you call this πŸ™ˆ

🌈 SEE ALSO 🌈


alright that's the whole page, bestie 🫢 signing off from source/version ./sound/usb, dated October 2026, all about snd_usb_add_endpoint(9) πŸ’– mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from